
Coding
Custom Lighting 2.0: Baking Time
After spending a month building a custom 2D lighting engine, I was ready to move on to other features. Then I tried to actually use it and yeah it didn't work.
Coding
After spending a month building a custom 2D lighting engine, I was ready to move on to other features. Then I tried to actually use it and yeah it didn't work.
Blog
When trying to overcome an obstacle, the combination of a lack of experience and a lot of determination can create solutions that work, but are unnecessarily complicated and time intensive. I don't know what to call these imperfect solutions other than the 'growing pains' of progress.
Game Development
A Unity package for generating random maps