
Coding
Custom Lighting 2.0: Baking Time
After spending a month building a custom 2D lighting engine, I was ready to move on to other features. Then I tried to actually use it and yeah it didn't work.
Coding
After spending a month building a custom 2D lighting engine, I was ready to move on to other features. Then I tried to actually use it and yeah it didn't work.
In-Progress
An in-progress full release of Ingredient Pursuit on Steam
Game
OpenGL Web Game developed for the Game Maker's Tool Kit Jam 2024
Game Development
A Unity package for generating random maps